A physical process and a digital connection between two inorganic agents, steam and a computer, where communication takes place through feedback.
Generative non-pseudo-random To give the breath of the generative graph not through pseudo-random numbers and oscillators, to give it the ability to be generated from a natural phenomenon, the movement of which cannot be predicted exactly.
Visible within the framework of interaction Couple and computer are agents only when they are in communication with each other. The darkness around the object prevents the viewer from seeing the steam when communication is not taking place. On the other hand, without steam, there is no generation of light either. Kinect, generative graphics, steam Three means that are used in communication and form an object that is closed by feedback.
Unreadability by man To give the breath of the generative graph not through pseudo-random numbers and oscillators, but to provide it with the ability to be generated from natural phenomena, the movement of which cannot be predicted exactly.
Generative + generative Smoke, in a sense, is itself a general graphics, the object combines the overlap of two generations.
Project by Timofey Gorbatenko Vanya Kumets Anastasia Lukuta Yulia Sufyanova
Led by Alexandra Gavrilova
Made in Far Eastern Federal University, –Da. Master Program in Digital Art. School of Digital Economics.
Hommage byEvgeny Lukuta